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Ingesting a 6% carbohydrate-electrolyte solution improves endurance capacity, but not sprint performance, during intermittent, high-intensity shuttle running in adolescent team games players aged 12–14 years
Drinking a 6% carbohydrate-electrolyte drink improves endurance but not sprinting in 12-14-year-old team game players during high-intensity shuttle runs
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Abstract
Ingestion of a 6% carbohydrate-electrolyte solution increased time to fatigue by 24.4% during high-intensity exercise.
- Time to fatigue during intermittent running was 5.1 minutes with carbohydrate-electrolyte compared to 4.1 minutes with a placebo.
- Distance covered during the run to exhaustion was significantly greater in the carbohydrate-electrolyte trial (851 meters) compared to the placebo (694 meters).
- No significant differences were found in sprint times or heart rate during the initial exercise periods between the two trials.
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