Problematic Usage Among Highly-Engaged Players of Massively Multiplayer Online Role Playing Games

Aug 30, 2008Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society

Problematic gaming behavior in highly involved players of online multiplayer role-playing games

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Abstract

Factor analysis identified one key factor associated with problematic usage in World of Warcraft players.

  • Problematic usage may be linked to the amount of time spent playing the game.
  • Personality traits such as agreeableness, conscientiousness, neuroticism, and extraversion are correlated with problematic gaming behavior.
  • The findings suggest a relationship between gaming habits and individual personality characteristics.

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