Breast (Edinburgh, Scotland)

Video Game Training for Thinking Problems in Breast Cancer Survivors: A Small Randomized Trial

Updated

Abstract

Cognitive training through a web-based video game improved self-reported cognitive failure scores significantly in breast cancer patients (p = 0.029).

  • Patients reported higher cognitive impairment at baseline, with means for cognitive failure, anxiety, and self-reflectiveness exceeding normal ranges.
  • Overall MyCQ scores, levels of fear, and health change showed significant improvements over time (all p < 0.05).
  • Specific cognitive tasks demonstrated significant enhancements, including speed and accuracy in choice reaction time, visual memory recognition, and coding tasks (all p < 0.05).
  • Despite improvements in cognitive functioning, self-reflectiveness deteriorated over the study period (p < 0.05).
  • The role of video gaming in enhancing cognitive function remains uncertain.

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Funding

Competing interests

Declaration of competing interest AB received a research grant form MyCognition. The other authors do not have any conflicts of interest.
PubMed

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