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A video-game based cognitive training for breast cancer survivors with cognitive impairment: A prospective randomized pilot trial
Video Game Training for Thinking Problems in Breast Cancer Survivors: A Small Randomized Trial
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Abstract
Cognitive training through a web-based video game improved self-reported cognitive failure scores significantly in breast cancer patients (p = 0.029).
- Patients reported higher cognitive impairment at baseline, with means for cognitive failure, anxiety, and self-reflectiveness exceeding normal ranges.
- Overall MyCQ scores, levels of fear, and health change showed significant improvements over time (all p < 0.05).
- Specific cognitive tasks demonstrated significant enhancements, including speed and accuracy in choice reaction time, visual memory recognition, and coding tasks (all p < 0.05).
- Despite improvements in cognitive functioning, self-reflectiveness deteriorated over the study period (p < 0.05).
- The role of video gaming in enhancing cognitive function remains uncertain.
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