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The Role of Self-Esteem in Protecting Against Cyber-Victimization and Gaming Disorder Symptoms Among Adolescents: A Temporal Dynamics Analysis
How Self-Esteem May Help Protect Teens from Online Bullying and Gaming Problems Over Time
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Abstract
Data from 4206 Chinese adolescents indicates that fluctuations in self-esteem may influence both cyber-victimization and gaming disorder symptoms.
- Fluctuations in self-esteem weakly predicted later experiences of cyber-victimization.
- Late cyber-victimization was also weakly associated with fluctuations in self-esteem.
- Self-esteem fluctuations negatively predicted late symptoms of gaming disorder.
- The relationship between cyber-victimization and gaming disorder symptoms did not support self-esteem as a mediating factor.
- Self-esteem may act as a protective factor against both cyber-victimization and gaming disorder symptoms.
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