JMIR research protocols

Game-like Mobile Cognitive Behavioral Therapy for Japanese University Students with Depression Symptoms: Plan for a Randomized Trial

Updated

Abstract

A trial is underway to test a Japanese-adapted version of SPARX for improving depressive symptoms in university students.

  • SPARX is a gamified mobile cognitive behavioral therapy designed for adolescents, previously shown to be effective in New Zealand.
  • The trial aims to evaluate the effectiveness of SPARX in reducing depressive symptoms in Japanese university students with mild-to-moderate depression.
  • Participants will be randomly assigned to either the treatment group using SPARX or a wait-list control group.
  • Primary outcomes will measure changes in depressive symptoms using a standardized questionnaire at baseline, after the 7-week intervention, and one month later.
  • Secondary outcomes will assess overall program satisfaction, mood states, social functioning, rumination, and coping strategies.

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Funding

Competing interests

Conflicts of Interest: AS developed the Japanese version of SPARX and would benefit financially from its commercialization. SM and KS are the codevelopers of the original version of SPARX in New Zealand. SM and KS receive commercialization royalties from any licensed use of SPARX, including Japan.
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