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Gender differences in problematic gaming among Chinese adolescents and young adults
Gender differences in problematic gaming among Chinese teens and young adults
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Abstract
affects 21.5% of male Chinese adolescents and young adults compared to 14.1% of females.
- Males are statistically more likely to experience problematic gaming than females.
- Problematic gaming is associated with gaming habits such as monthly spending and daily playtime.
- Motivations for gaming, including escapism and sensation seeking, correlate with problematic gaming behaviors.
- Among males, being an only child and lower education levels are linked to increased problematic gaming.
- For females, playing battle royale shooter games is a significant risk factor for problematic gaming.
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Key numbers
21.5%
Prevalence of (Males)
Prevalence among male CAYAs identified in the study.
14.1%
Prevalence of (Females)
Prevalence among female CAYAs identified in the study.
4
Common Risk Factors Across Genders
Common risk factors include extended playtime, excessive spending, high neuroticism, and low conscientiousness.