European addiction research

High-Risk Gaming Linked to Frequent Substance Use in Young Adults

Updated

Abstract

The prevalence rate of high-risk gaming among young adults is 4.4%.

  • High-risk gamers exhibited higher scores across all dimensions of psychological distress.
  • There is an association between high-risk gaming and increased likelihood of substance use.
  • High-risk gamers were more likely to be polysubstance users and frequent users of psychodysleptic substances.
  • 32.5% of high-risk gamers reported using or having used psychoactive substances frequently or daily.

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