COVID-19-Related Social Isolation Predispose to Problematic Internet and Online Video Gaming Use in Italy

Feb 15, 2022International journal of environmental research and public health

COVID-19 Social Isolation May Increase Problematic Internet and Online Gaming Use in Italy

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Abstract

Among 1385 participants, 46.3% exhibited severe-to-extremely-severe depressive symptoms during the COVID-19 pandemic.

  • Significant increases in severe anxiety symptoms were observed, with 77.8% reporting extremely severe anxiety.
  • There was a rise in and excessive gaming over the course of the pandemic.
  • COVID-19-related psychological factors such as stress, anxiety, depression, and social isolation are associated with increased digital addiction.
  • Professional gamers and younger individuals appear to be at higher risk for developing digital addictions.

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Key numbers

46.3%
Severe Depression Prevalence
Percentage of participants with severe-to-extremely severe depressive symptoms.
77.8%
Extreme Anxiety Prevalence
Percentage of participants with extremely severe anxiety symptoms.
33.1%
Moderate
Percentage of participants exhibiting moderate levels of .

Full Text

What this is

  • The study investigates the impact of COVID-19-related social isolation on internet and gaming behaviors in Italy.
  • It analyzes the prevalence of and gaming during the pandemic's second and third phases.
  • The research highlights the role of psychological distress, including stress, anxiety, and depression, in exacerbating these behaviors.

Essence

  • COVID-19-related social isolation significantly increased and gaming in Italy, particularly among younger individuals and professional gamers. Psychological distress, including anxiety and depression, mediated these behaviors.

Key takeaways

  • 46.3% of participants reported severe-to-extremely severe depressive symptoms during the pandemic. This prevalence indicates a substantial mental health burden linked to COVID-19.
  • 77.8% of participants showed extremely severe anxiety symptoms, suggesting a widespread impact of the pandemic on mental health, which may drive increased internet and gaming use.
  • 33.1% of participants exhibited moderate levels of . This highlights the risk of developing during prolonged social isolation.

Caveats

  • The study's cross-sectional design limits causal inferences about the relationship between social isolation and .
  • The sample is predominantly composed of young individuals and students, which may not represent the broader Italian population.
  • Self-reported measures could introduce biases, affecting the reliability of the reported prevalence of problematic behaviors.

Definitions

  • Problematic Internet Use (PIU): Maladaptive internet usage leading to significant impairment or distress.
  • Internet Addiction (IA): A compulsive pattern of internet use that disrupts daily life and relationships.
  • Problematic Social Media Use (PSMU): Excessive involvement in social media activities that interferes with daily functioning.

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