Internet Gaming Disorder and Aggression among Students on School Closure during COVID-19 Pandemic

Aug 10, 2022Journal of Nepal Health Research Council

Internet Gaming Disorder and Aggression in Students during COVID-19 School Closures

AI simplified

Abstract

Only 2.9% of the surveyed students were identified as disordered gamers.

  • The mean age of participants was 17 years, with a majority being male (66.7%).
  • Most students (97.1%) were classified as non-disordered gamers.
  • The overall aggression score among students was 57.79%, with verbal aggression being the highest at 66.33%.
  • A significant positive relationship was observed between online gaming disorder scores and aggression levels (r=0.239).
  • Internet gaming disorder and aggression appear to be prevalent among students during the COVID-19 pandemic.

AI simplified

what lands in your inbox each week:

  • 📚7 fresh studies
  • 📝plain-language summaries
  • direct links to original studies
  • 🏅top journal indicators
  • 📅weekly delivery
  • 🧘‍♂️always free