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Internet Gaming Disorder Among Slovenian Primary Schoolchildren: Findings From a Nationally Representative Sample of Adolescents
Internet Gaming Disorder in Slovenian Primary School Children from a National Sample
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Abstract
The prevalence rate of (IGD) among eighth graders in Slovenia is approximately 2.5%.
- The 9-item Internet Gaming Disorder Scale - Short-Form () demonstrated strong validity and reliability in assessing IGD.
- A unidimensional structure of the IGDS9-SF was confirmed through factor analysis, indicating a cohesive measurement of IGD.
- Significant associations were observed between IGD and various psychosocial and game-related factors, supporting the instrument's concurrent and criterion validity.
- The internal consistency of the Slovenian version of IGDS9-SF was rated as excellent across different assessment levels.
- Among identified gamers, the prevalence of IGD was higher at around 3.1%.
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Key numbers
2.5%
Prevalence Rate (Overall)
Percentage of the total sample (N = 1,071) classified as potentially having .
3.1%
Prevalence Rate (Gamers)
Percentage of gamers (N = 852) identified as potentially having .
0.93
Internal Consistency (Cronbach’s Alpha)
Cronbach’s alpha score for the .