Comprehensive psychiatry

Looking beyond just playing video games to understand Internet Gaming Disorder

Updated

Abstract

None of the gaming variables showed a robust association with Internet Gaming Disorder (IGD).

  • Players gaming less than or more than 30 hours per week did not demonstrate a consistent link to IGD.
  • Mental health issues, including anxiety, depression, and ADHD, were identified as significant predictors of IGD.
  • The findings suggest that simply limiting gaming time may not effectively address IGD.
  • Addressing mental health and personality traits could be essential in managing the risks associated with gaming.

Simplified

Full Text

Full text is available at the source.

Funding

Competing interests

Declaration of competing interest We declare here that none of the authors have a conflict of interest with Riot Games. Daphne Bavelier has declared that she is one of the founding members of the digital therapeutics company Akili Interactive. The goal of this company has been to develop FDA approved video games to enhance attentional control and cognitive skills. She acted as as an advisor to the company from its inception in 2011 until December 2021, and at no time during this period did Akili Interactive have a relationship with Riot Games. Michael Rich declares Amazon Kids, Discord, Meta, Pinwheel, Pinterest, Point 32 Health: Harvard Pilgrim Health Care/Tufts Health Plan, Roblox, Snap Inc., TikTok, Trend Micro Cares, and Twitch have provided unrestricted research funding to the Digital Wellness Lab.
PubMed

What Lands in Your Inbox Each Week:

  • 📚7 fresh studies
  • 📝plain-language summaries
  • direct links to original studies
  • 🏅top journal indicators
  • 📅weekly delivery
  • 🧘‍♂️always free