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Problematic Video Gaming in a Young Spanish Population: Association with Psychosocial Health
Problematic Video Gaming and Its Link to Social and Mental Health in Young People in Spain
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Abstract
Eight point three percent of students scored positive for Internet Gaming Disorder (IGD+) using the Nine-Item Internet Gaming Disorder Scale (IGD-9).
- IGD+ subjects exhibited significantly worse psychosocial health compared to those without IGD (IGD-).
- High gamers (HG) did not show significant differences in psychosocial scores compared to casual gamers.
- The IGD+ classification was more prevalent among male students and those engaged in online and massive multiplayer online role-playing games (MMORPGs).
- The IGD-9 scale may serve as an effective screening tool for identifying individuals at risk for psychosocial disturbances related to problematic video gaming.
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