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Association between relationship adaptation and Internet gaming disorder among first-year secondary school students in China: Mediation effects via social support and loneliness
How adapting to relationships relates to Internet gaming disorder in first-year Chinese secondary students, with social support and loneliness in between
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Abstract
Among 2573 first-year secondary school students, the prevalence of Internet gaming disorder (IGD) was 13.1%.
- Poor relationship adaptation is significantly associated with IGD.
- Social support and loneliness are important factors in the relationship between adaptation and IGD.
- The association between relationship adaptation and IGD is fully mediated by three paths: adaptation → social support → IGD, adaptation → loneliness → IGD, and adaptation → social support → loneliness → IGD.
- Effect sizes indicate that relationship adaptation affects IGD primarily through social support (35.5%) and loneliness (34.3%).
- Modification of social support and loneliness may help mitigate the negative effects of poor relationship adaptation on IGD.
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